🔗 Share this article Tom Clancy's The Division Makes Its Way to the Tabletop Gaming World as a Brutally Tactical Tabletop Role-Playing Game The intense universe from Tom Clancy’s The Division will be adapted into a dice-based role-playing experience. A collaboration was established to create a tabletop RPG set within the series' post-pandemic setting. The project was revealed, with a funding drive scheduled to launch in the spring of 2026. "This project aims to deliver the franchise’s distinctive tension, strategic depth, and iconic world-building to the table, providing fans a new way to engage with The Division through immersive storytelling and mission-based gameplay," states an official release. Initial offerings are set to feature a starter set, core rulebooks, a GM screen, figurines, and several deluxe editions. Exploring The Division's Dystopian World In this universe, a deadly virus known as Green Poison was unleashed in New York City, plunging the United States into turmoil. As the crisis worsens, civil order breaks down and hostile groups rise, transforming the city into a battlefield. To restore law and order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. This is where the players enter the story. Development on the game has been underway for approximately several years, and it is confirmed to be complete. The forthcoming crowdfunding effort will function as a preorder system to access a broader audience, specifically in North America. Production will start immediately following the fundraiser, with shipping projected for the latter part of 2026. A Streamlined Gameplay Mechanic: The GRIS System An early look at the system confirms it employs d10s predominantly through its proprietary GRIS system, promoting a fast-paced and strategic approach. Players leverage abilities to roll a handful of dice, typically from one to five d10s. Instead of adding results together, players choose a single “result die” from the pool. This die is then measured against a set challenge number. Achieving a perfect 10 triggers special effects, such as extra damage or boosted support. Combat Emphasize Tactical Placement and Situational Insight Battles stress placement and environmental awareness, reflecting the video games. Elements like cover, height advantage, or visibility have a direct impact dice rolls. This system seems built to favor teamwork and smart positioning over raw numbers. A Thematic Wound Mechanic The way injuries is tracked introduces a interesting thematic twist. Agents have a wound threshold; sustaining too much damage reduces their capabilities by lowering the number of d10s. At critical condition, an agent collapses, but is not knocked out. They can still move and take limited actions, emulating the last stand common to many shooter games. Any player in this state must consult a injury chart, potentially gaining lingering conditions like trauma or crippling injuries. A Ready-to-Play Scenario A free Quickstart Guide is promised soon. It contains a pre-made introductory scenario called Ashes of Murray Hill. In this mission, players lead the search for a missing medical team and work to stop an attack by the notorious Rikers faction, who have seized control of that NYC neighborhood. Further information and the full range of offerings will be unveiled near the campaign launch.